Potions

Potions

Potions are small quantities of liquid, usually contained within a small vial or flask, which can be quickly ingested to provide various benefits.

It is a free action to drink any potion you possess. Once used, the potion is gone; potions have only one use.

Toxicity
  • Any time you drink a potion, you gain a debuff (which cannot be cleansed except through death and resurrection) preventing you from benefiting from the same potion for 1 hour or for 3 times the potion's duration, whichever is longer.

Healing Potion

This reddish potion tastes salty and savory, and is vaguely effervescent.

  • Effect: You are healed for 200 / 500 / 2,000 / 5,000 / 20,000 hp.
  • Level: 1 / 3 / 7 / 11 / 15
  • Market Value: 2 sp / 5 sp / 2 gp / 5 gp / 20 gp

Potion of Tall Bounds

This thick, purple potion tastes of several oddly clashing flavors.

  • Effect: You may leap up to 10 squares (horizontal or vertical) as a move action for 1 minute.
  • Level: 1
  • Market Value: 5 sp

Love Potion

This red potion tastes of tart berries and is exceedingly sweet.

  • Effect: You fall madly in love with the first creature you see of the same type (i.e. humanoid) until the next sunrise.
  • Level: 1
  • Market Value: 1 gp

Dreamless Sleep Potion

This potion tastes of alcohol and...other...yawn...

  • Effect: You fall into a deep, dreamless sleep for 8 hours, during which you heal naturally as if you had gained 3 days of solid bed rest. You cannot be roused during the duration unless you are cleansed of the potion's "poison" effect, denying you its benefit.
  • Level: 2
  • Market Value: 3 sp

Potion of Coolness

This blue potion is chilled and tastes minty and effervescent.

  • Effect: You gain resist 10% (fire) and immunity to the effects of naturally hot environments for 24 hours.
  • Level: 2
  • Market Value: 1 sp

Potion of Warmth

This brown potion is hot and tastes of tea leaves.

  • Effect: You gain resist 10% (frost) and immunity to the effects of naturally cold environments for 24 hours.
  • Level: 2
  • Market Value: 1 sp

Levitation Serum

This white potion tastes chalky and yet oddly spicy.

  • Effect: You gain the ability to levitate, rising up or down up to 4 squares per round. If you lose contact with the ground, you cannot move horizontally unless acted on by an outside force. Lasts 5 minutes.
  • Level: 3
  • Market Value: 5 sp

Potion of Purification

This thick pink potion tastes of bismuth and chalk.

  • Effect: Removes one ongoing disease or poison effect.
  • Level: 3
  • Market Value: 5 sp

Lesser Invisibility Potion

This glowing, green potion taste vaguely of mint and is gelatinous in texture.

  • Effect: You become invisible for up to 5 minutes, or until you attack.
  • Level: 4
  • Market Value: 8 sp

Liquid Sleep

This potion tastes of strong coffee and taurine.

  • Effect: Makes you feel as if you rested for 8 hours. Lasts 24 hours. When it ends, you feel as you would except, given how long you've gone without sleep. Further applications have 50% of the previous application's duration until you actually rest for a night.
  • Level: 5
  • Market Value: 2 sp

True Love Potion

This red potion tastes of strawberries and is pleasantly sweet.

  • Effect: You fall madly in love with the first creature you see of the same type (i.e. humanoid). Lasts until dispelled, or until subject betrays your love. Cumulative 1% chance per day to become permanent (unable to dispel).
  • Level: 7
  • Market Value: 10 gp

Potion of Escape

This potion is wispy and insubstantial.

  • Effect: You gain the ability to teleport to a location within 1 mile.
  • Level: 7
  • Market Value: 1 gp

Greater Invisibility Potion

This glowing, green potion taste strongly of mint and is gelatinous in texture.

  • Effect: You become invisible for up to 4 hours, or until you attack.
  • Level: 8
  • Market Value: 2 gp

Potion of Immolation

This clear potion tastes strongly of alcohol.

  • Effect: When drunk, it causes your body to burst into flames; the flames do not harm you or your equipment. However, any creature who attacks you in melee suffers light fire damage (choose AP/SP), and your own melee attacks inflict the same damage. Lasts 5 rounds.
  • Level: 8
  • Market Value: 1 gp

Potion of Etherealness

This potion must be kept in a special vial, enchanted to contain an incorporeal liquid. The vial itself costs 500 gp, and is added to the price of a newly-purchased potion. The vial may be reused to hold another potion at normal cost.

  • Effect: When drunk, this potion renders you and all of your equipment ethereal for 5 minutes.
  • Level: 15
  • Market Value: 10 gp
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