Skill Foundations

  • Agility: Manual dexterity, hand-eye coordination, muscle memory, and sleight of hand.
  • Conditioning: Physical fitness, stamina, and the mental faculties to succeed in athletic pursuits.
  • Creativity: The je ne sais quoi of artistic expression, and also useful for just about everything.
  • Social Skills: Every manner of social interaction.
  • Knowledge: The amount of learned knowledge a character has.
  • Technical Skill: Practical methods and techniques for solving real-life problems.
  • Perception: From intuition to visual acuity.

The above ratings may have a value in the following range:

Rating Points Success Chance

D

0

60%

C

1

70%

B

2

80%

A

3

90%

S

5

99%

At level 1, all characters receive 10 points.

The rating sets the default success rate of any skill check based on those foundations.

Skills

All skills are a member of one of the above foundation skills.

In each skill, you may invest 0 to 5 ranks (limit: character rank). You gain 5 ranks of whatever skill you like at level 1, and 1 more every even level.

Skills are rated as either "trained" or "untrained". Trained skills require at least one rank of training even to attempt.

Conditioning

files
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