imp
An imp is a Warlock minion that can be summoned with the spell Summon Imp.
Imps are at-will minions, and last indefinitely, until you dismiss them, summon a different minion, or the range between you and the imp increases beyond your radius of control.
Imps are artillerists; that is, they specialize in inflicting damage with ranged attacks, and prefer to stay well away from all potential threats. They have poor defenses; those they do have focus on stealth, avoidance, and mobility.
- Basic Statistics
- Size: small (occupies 1 square, reach is 1 square)
- Hit Points: 50% of yours
- Hit Chance: 95%
- Critical Chance: 10% + 1% per warlock level
- Dodge: 20% + 1% per warlock level
- Will: 20% + 1% per warlock level
- Fort: 10% + 1% per 2 warlock levels
- Attacks
- Claw: at-will, std, melee attack; light physical damage plus same ongoing as poison damage for 3 rounds.
- Firebolt: at-will, std, medium range; light fire damage plus same ongoing for 3 rounds.
- Other Abilities
- Blink: recharge 33%, immediate; imp teleports within short range.
- Fire Resistance: imp is 50% resistant to fire damage.
- Poison Resistance: imp is 50% resistant to poison damage.