Melee
Melee is a Skill that represents your ability to fight in hand-to-hand combat, with or without weapons.
Skill Uses
Rank | Use | Description |
---|---|---|
0 | Attack |
At-will, std, melee; you attack. Everybody can do this. |
0 | Parry |
Yup. |
1 | Charge |
At-will, std, melee; you move up to twice your base movement in a straight line, then attack once for +50% damage. |
1 | Power Attack |
Augment; by spending 1 Stamina, you add +100% damage to a melee attack. Stackable.damage. |
1 | Flurry |
Augment; by spending 1 Stamina, you may attack again. Stackable once/rank. |
Perks
You gain these perks automatically based on your skill points spent in Melee.
SP | Perk |
---|---|
5+ |
Gain +1 damage die with melee weapons for every 5 SP in Melee. |
Idea:
- Sub-skills, in which you can dump SP for more perks and/or uses. Example:
- Brute force style: gain +1 hpow per rank, bonus maneuvers.
- Precision style: gain +1 crit per rank, bonus maneuvers.