Soothing Touch: At-will, swift, touch; eases subject's pain, as long as its cause is not freshly antagonized, or up to 1 day. About as effective as a strong narcotic.
Powers
Divine Shield: Recharge 25%, immediate, long range; you or an ally is rendered immune to all damage and effects, but unable to attack, for 1 round.
Lay on Hands: At-will, swift, touch; ally is healed for heavy damage. For each extra Mana spent, add +100% healing, or one of the following:
Purge Toxin: removes one poison or disease effect (need not be magical).
Steadying Touch: removes any one affliction causing a penalty to checks, such as shaken or dazzled.
Stabilize: wounded subject is immediately stabilized. If in critical condition, you must pass a Willpower check with a +10 bonus against the subject's Wound Point total to succeed.
Feats
Rank 2
Powers
Aura of Peace: At-will, swift, emanation 5/rank, concentration; all targets (friend and foe) may not begin hostilities against any other until they pass a Will save, or until they are themselves attacked. If you attack, the aura ends for all.
Improvements to Previous Powers
Lay on Hands now has additional uses that cost 2 Mana: